
Transit Expanse
“I don’t trust anyone who doesn’t love a good map.” — Roman Mars 2019
Transit Expanse is an incremental strategy game played directly on a real city's transit map.
Manage projects, deploy crews and invest in upgrades to optimize your lines. Every improvement helps build approval for the city's next Transit Expansion Plan, letting you unlock new systems, trains and eventually expand the network itself.
Run the lines → improve the system → gain approval → expand the map.
The game board is built directly by annotating real-world transit maps, preserving the actual lines, stations, layouts and visual identity of each city. The goal is for the network to feel immediately familiar to people who know it, while turning that unique transit map aesthetic into something you can gradually improve and expand.
The current Copenhagen build takes around 2 hours to complete and is more maps are still in active development. Leave a like - and a comment to let me know what can be improved, what you liked, and what maps you'd prefer to see next.
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 2.0 out of 5 stars (1 total ratings) |
| Author | lpjc |
| Genre | Strategy, Simulation |
| Tags | Economy, Idle, Incremental, Management, Minimalist, Trains, transportation |
| AI Disclosure | AI Assisted, Code |



Comments
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Seems pretty good, though i had trouble with some of the project bubbles not opening any menu when clicked (which would then cause me to not be able to interact with any project bubble) this caused me to spend even longer making progress it took me an hour alone to unlock a new line after the 4th
i've had this bug too.
Ditto, found refreshing the page temporarily fixed the bug.
Edit: temporary fix turns out isn't guaranteed. Works 1/10 times attempted. Yikes.
Edit: Found it! It was the animation for closing the popup that never "completed" if another animation took propriety before it was finished- blocking all other popup animations from happening (e.g. opening a new one) Fixed now
Thank you so much for the report- I have trouble reproducing the bug, but I'll definitely look into it later tonight! I greatly appreciate you taking the time to play and report the bug, thanks! (this goes for the other guys her eint he thread as well)